You just can’t say no to a job…. Eh, why would you? You’re the best damned space-pilot-for-hire in the universe, well, something like that anyways. That’s why you continually find yourself transcending volcanoes, caves, mine shafts, planetary settlements, hollowed out alien planets and subterranean oceans to complete whatever mission you’ve been tasked with – for a paycheck of course.

You pilot the Edgecrusher, a small former paramilitary space-fighter haphazardly fitted with a tow rig and a fast-swap interchangeable weapons system. It does the job, but, being the clunker it is, It’s also abhorrent on fuel efficiency so managing your resources and strategizing is an absolute priority… That is, of course, in between dodging laser beams from enemy ships, turrets, high speed asteroids, oh, and giant alien monsters.

You can handle that… Right?



GAMEPLAY

NEW TERRA is a multi-directional gravity-based space shooter. With each level, the player finds themselves on a new world or in a new galaxy.

The ship controlled by the player is constrained in 2D space and is locked to a top-down aesthetic in which the player controls the rotation and thrust of the ship which is constantly pulled downward by gravitational forces – which can be used as a strategic advantage in some cases while conserving fuel.

The ship itself consumes fuel at a rate of 100% in only 20 seconds at full burn. The player must balance thrust, gravity, physics and trajectory with their limited fuel reserves, often using gravity as an advantage and carefully consuming limited power ups including shield repair, fuel restoration, weapons powers and more.

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